The playable characters are special forces operatives conducting black operations behind enemy lines. The player assumes the role of various characters during the single-player campaign, changing perspectives throughout the story. Among the weapons new to the series in Black Ops are crossbows with bolts and explosive ammunition, Dragon’s Breath rounds and ballistic knives. When the character is within the blast radius of a live grenade, an on-screen marker indicates where it is in relation to the player, helping the player to move away or to throw it back. The screen glows red to indicate damage to a player’s health, which regenerates over time. The player can drop to the prone stance from the standing stance while running (colloquially known as “dolphin diving”), and can momentarily sprint before having to stop. Each affects rate of movement, accuracy, and stealth. A character can take three stances: standing, crouching or prone. A player close enough to an enemy can kill with one knife blow. The player assumes the role of a foot soldier who can wield various firearms (only two of which can be carried at once), throw grenades and other explosives, and use other equipment as weapons. Black Ops is a first-person shooter, retaining the same gameplay mechanics as previous Call of Duty titles.
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